[mobs] #Range: -64 to 318 "Topmost Y-level at which Cave Mobs can spawn" = 50.0 #Range: 0 to 100 (Percent) "Chance Vampires will start flying when hurt" = 20.0 #Range: 0 to 100 (Percent) "Chance Vampires will stop flying when hurt" = 30.0 #Range: 0 to 100 (Percent) "Chance Vampire will turn into a Biter, regenerating it's health" = 10.0 #Range: 0 to 100 (Percent) "Chance Troll will become enraged when hurt" = 20.0 #Range: 0 to 100 (Percent) "Chance Troll will calm down from rage when hurt" = 20.0 ["extra death conditions"] "Vampires explode from burning" = true "Trolls petrify when hurt under sunlight" = true #Range: 0 to 100 (Percent) "Chance Botflies will spawn from a slain Zombie" = 5.0 #Range: 0 to 100 (Percent) "Chance Phantoms drop their Eyes" = 15.0 "New Creeper Mobs Survive Their Own Explosions" = true [experimental] #All hostile mobs get faster the longer they look at you, like Intruders. "Overtime for All" = false