["Entity Temperature"] #List of entities that will insulate the player when riding them #A value of 0 provides no insulation; 1 provides full insulation #Format: [["entity_id", coldResistance, hotResistance], ["entity_id", coldResistance, hotResistance], etc...] "Insulated Mounts" = [] #Defines temperature-emitting properties for entities #Format: [["entity_id", temperature, range, *units], ["entity_id", temperature, range, *units], etc...] #temperature: The temperature emitted by the entity #range: The range of the effect, in blocks #units: (Optional) The units of the temperature value (MC, F, or C). Defaults to MC "Entity Temperatures" = [] ["Fur Growth & Shedding"] #Defines how often a goat will try to grow its fur, the growth cooldown after shearing, and the chance of it succeeding #Format: [interval, cooldown, chance] "Goat Fur Growth Timings" = [1200, 2400, 0.2] #Defines how often a chameleon will try to shed its skin, the cooldown after shedding, and the chance of it succeeding #Format: [interval, cooldown, chance] "Chameleon Shedding Timings" = [100, 36000, 0.1] ["Mob Spawning"] #Defines the biomes that Chameleons can spawn in #Format: [["biome_id", weight], ["biome_id", weight], etc...] "Chameleon Spawn Biomes" = [["minecraft:bamboo_jungle", 80], ["minecraft:jungle", 80], ["minecraft:sparse_jungle", 35], ["minecraft:desert", 1]] #Defines additional biomes that goats can spawn in #Format: [["biome_id", weight], ["biome_id", weight], etc...] #Not affected by the "Increase Goat Spawns" option "Goat Spawn Biomes" = [["minecraft:frozen_peaks", 8], ["minecraft:jagged_peaks", 8], ["minecraft:snowy_slopes", 8], ["minecraft:meadow", 3], ["minecraft:windswept_hills", 6], ["minecraft:windswept_forest", 6], ["minecraft:windswept_gravelly_hills", 4], ["minecraft:grove", 5], ["minecraft:stony_peaks", 8]]