["Feathers' Config"] #How many ticks it takes to regenerate half a feather. "Feathers Cooldown" = 40 #How many half feathers each item weighs. "Armor Weights Override" = ["item.minecraft.turtle_helmet:2", "item.minecraft.leather_helmet:1", "item.minecraft.leather_chestplate:3", "item.minecraft.leather_leggings:2", "item.minecraft.leather_boots:1", "item.minecraft.chainmail_helmet:2", "item.minecraft.chainmail_chestplate:5", "item.minecraft.chainmail_leggings:4", "item.minecraft.chainmail_boots:1", "item.minecraft.iron_helmet:2", "item.minecraft.iron_chestplate:6", "item.minecraft.iron_leggings:5", "item.minecraft.iron_boots:2", "item.minecraft.diamond_helmet:3", "item.minecraft.diamond_chestplate:8", "item.minecraft.diamond_leggings:6", "item.minecraft.diamond_boots:3", "item.minecraft.golden_helmet:2", "item.minecraft.golden_chestplate:5", "item.minecraft.golden_leggings:3", "item.minecraft.golden_boots:1", "item.minecraft.netherite_helmet:3", "item.minecraft.netherite_chestplate:8", "item.minecraft.netherite_leggings:6", "item.minecraft.netherite_boots:3"] #If enabled, armor types have weight, this reduces the amount of feathers you can use based on how heavy your armor is "Enable Armor Weights" = true #Whether feathers freeze in cold biomes. If they do, they don't regenerate until in a different biome "Enable Frost In Cold Biomes" = false #Whether the Lightweight enchantment can be enhanted in an enchantment table, or if it is treasure only. "Enable Lightweight Enchantment in Table" = true