#Should tumbleweeds drop items upon destroying. #The drop list is configurable using loot tables (using vanilla data packs or a mod like CraftTweaker). enableDrops = true #Chance a tumbleweed spawns in a chunk. #Spawner blocks and allowed biomes are customizable using data packs through block and biome tags. #Tumbleweeds can spawn in non-solid blocks with a solid block below and sky access above. spawnChance = 0.5 #Maximum number of tumbleweeds existing per player (technically per 17x17 loaded chunks). maxPerPlayer = 8 #Should tumbleweeds destroy crops they land upon. damageCrops = true #Drop items only when destroyed by player (normally also drops on lava and cactus damage, for example). dropOnlyByPlayer = false