applyToPlayers = true playersAlwaysNamed = true seeYourName = false applyToMobs = true seeInjuredNames = false injuredAlwaysNamed = false tamesAlwaysNamed = true horsesAlwaysNamed = false villagersAlwaysNamed = true golemsAlwaysNamed = true applyToScores = false stripFormat = false seeFrameNames = true namesWithoutHUD = false #Range: 0 ~ 64 visibleRange = 64 #Range: 0 ~ 255 nameMaxR = 255 #Range: 0 ~ 255 nameMaxG = 255 #Range: 0 ~ 255 nameMaxB = 255 #Range: 0 ~ 255 nameMaxA = 255 #Range: 0 ~ 255 nameMinR = 255 #Range: 0 ~ 255 nameMinG = 0 #Range: 0 ~ 255 nameMinB = 0 #Range: 0 ~ 255 nameMinA = 255 #Range: 0 ~ 255 plateMaxR = 0 #Range: 0 ~ 255 plateMaxG = 0 #Range: 0 ~ 255 plateMaxB = 0 #Range: 0 ~ 255 plateMaxA = 64 #Range: 0 ~ 255 plateMinR = 192 #Range: 0 ~ 255 plateMinG = 0 #Range: 0 ~ 255 plateMinB = 0 #Range: 0 ~ 255 plateMinA = 64