["Feathers' Config"] #How many ticks it takes to regenerate half a feather. "Feathers Cooldown" = 40 #How many half feathers each item weighs. "Armor Weights Override" = ["item.minecraft.turtle_helmet:2", "item.minecraft.leather_helmet:1", "item.minecraft.leather_chestplate:3", "item.minecraft.leather_leggings:2", "item.minecraft.leather_boots:1", "item.minecraft.chainmail_helmet:2", "item.minecraft.chainmail_chestplate:5", "item.minecraft.chainmail_leggings:4", "item.minecraft.chainmail_boots:1", "item.minecraft.iron_helmet:2", "item.minecraft.iron_chestplate:6", "item.minecraft.iron_leggings:5", "item.minecraft.iron_boots:2", "item.minecraft.diamond_helmet:3", "item.minecraft.diamond_chestplate:8", "item.minecraft.diamond_leggings:6", "item.minecraft.diamond_boots:3", "item.minecraft.golden_helmet:2", "item.minecraft.golden_chestplate:5", "item.minecraft.golden_leggings:3", "item.minecraft.golden_boots:1", "item.minecraft.netherite_helmet:3", "item.minecraft.netherite_chestplate:8", "item.minecraft.netherite_leggings:6", "item.minecraft.netherite_boots:3", "item.betternether.cincinnasite_leggings:5", "item.betternether.cincinnasite_helmet:3", "item.betternether.cincinnasite_chestplate:6", "item.betternether.cincinnasite_boots:3", "item.betternether.nether_ruby_leggings:5", "item.betternether.nether_ruby_helmet:3", "item.betternether.nether_ruby_chestplate:7", "item.betternether.nether_ruby_boots:3", "item.betternether.flaming_ruby_leggings:6", "item.betternether.flaming_ruby_helmet:3", "item.betternether.flaming_ruby_chestplate:8", "item.betternether.flaming_ruby_boots:3", "item.eldritch_end.etyrite_helmet:3", "item.eldritch_end.etyrite_chestplate:8", "item.eldritch_end.etyrite_leggings:6", "item.eldritch_end.etyrite_boots:3", "item.betterend.aeternium_helmet:4", "item.betterend.aeternium_chestplate:9", "item.betterend.aeternium_leggings:7", "item.betterend.aeternium_boots:4", "item.betterend.crystalite_helmet:3", "item.betterend.crystalite_chestplate:8", "item.betterend.crystalite_leggings:6", "item.betterend.crystalite_boots:3", "item.betterend.elytra_armored:7", "item.betterend.elytra_crystalite:6", "item.betterend.thallasium_helmet:2", "item.betterend.thallasium_chestplate:5", "item.betterend.thallasium_leggings:4", "item.betterend.thallasium_boots:1", "item.betterend.terminite_helmet:3", "item.betterend.terminite_chestplate:7", "item.betterend.terminite_leggings:6", "item.betterend.terminite_boots:3", "item.fantsy_armor.thief_helmet:1", "item.fantsy_armor.thief_chestplate:1", "item.fantsy_armor.thief_leggings:1", "item.fantsy_armor.thief_boots:1", "item.paladins.paladin_armor_head:2", "item.paladins.paladin_armor_chest:6", "item.paladins.paladin_armor_legs:5", "item.paladins.paladin_armor_feet:2", "item.paladins.crusader_armor_head:3", "item.paladins.crusader_armor_chest:8", "item.paladins.crusader_armor_legs:6", "item.paladins.crusader_armor_feet:3"] #If enabled, armor types have weight, this reduces the amount of feathers you can use based on how heavy your armor is "Enable Armor Weights" = true #Whether feathers freeze in cold biomes. If they do, they don't regenerate until in a different biome "Enable Frost In Cold Biomes" = false #Whether the Lightweight enchantment can be enhanted in an enchantment table, or if it is treasure only. "Enable Lightweight Enchantment in Table" = true