[Mobs] #Example: ["minecraft:zombie", "minecraft:skeleton"] "List of mobs that shouldn't be able to level up" = ["cataclysm:netherite_monstrosity", "cataclysm:amethyst_crab", "cataclysm:ancient_ancient_remnant", "cataclysm:ender_guardian", "cataclysm:ender_golem", "cataclysm:maledictus", "cataclysm:the_leviathan", "cataclysm:the_harbinger", "minecraft:ender_dragon"] #If this list is not empty only these mobs will be able to level up #Example: ["minecraft:zombie", "minecraft:skeleton"] "List of mobs that should be able to level up" = [] "Always show mobs levels" = false "Only show levels when you look at the mob" = true "Bonus experience per level" = 0.05 "List of mobs that should have their levels always hidden" = ["dummmmmmy:target_dummy", "immortaldroid:droid", "immortalsoul:flying_bicycle", "minecraft:armor_stand", "immortalskills:gear", "immortalskills:fire_soul", "immortalskills:ice_soul", "immortalskills:nature_soul", "immortalskills:elder_wizard_soul"] [Attributes] #Contains a list of pairs of attributes and their bonuses per one level "Attributes bonuses per one level" = [["minecraft:generic.movement_speed", 0.003], ["minecraft:generic.flying_speed", 0.003], ["minecraft:generic.attack_damage", 0.02], ["minecraft:generic.armor", 0.02], ["minecraft:generic.max_health", 0.02], ["autoleveling:monster.projectile_damage_bonus", 0.02], ["autoleveling:monster.explosion_damage_bonus", 0.02]] ["Default levelling settings"] "Starting level" = 1 #If this is equal to 0, there will be no maximum level "Maximum level" = 30 "Level increase per one block distance from spawn" = 1.5E-4 "Level increase per one block deepness below sea level" = 0.0 #If this is higher than 0, the level of monsters will be randomly increased by value between 0 and this value "Random level bonus" = 3 #If this is higher than 0, mobs level will increase every day by specified amount "Level bonus per day" = 0.0 #Exponential level increase with distance level_power_per_distance = 1.15E-4 #Exponential level increase with deepness level_power_per_deepness = 0.0